08-17-2012, 06:34 PM
Ehh, Some thunking was required here.
The plugin would not need much coding but would need to be made compatible with the classes plugin, for this we would need the permission of the Author..Which is sometimes difficult..
The plugin it self could be coded to randomly assign a class to a player when they join for the first time, this again would need to be compatible with the plugin that tracks player connections, could work though and may not require too much work (Don't hold me to it.)
Now, the spawning would be too uncontrollable, you could end up spawning in the farlands (yes it could get that badly.), Maybe with enough time put into it, it would work, but it really isn't worth the time.
The plugin would not need much coding but would need to be made compatible with the classes plugin, for this we would need the permission of the Author..Which is sometimes difficult..
The plugin it self could be coded to randomly assign a class to a player when they join for the first time, this again would need to be compatible with the plugin that tracks player connections, could work though and may not require too much work (Don't hold me to it.)
Now, the spawning would be too uncontrollable, you could end up spawning in the farlands (yes it could get that badly.), Maybe with enough time put into it, it would work, but it really isn't worth the time.